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authorKeader <keader.android@gmail.com>2019-08-15 10:46:23 -0300
committerShauren <shauren.trinity@gmail.com>2021-12-18 20:43:05 +0100
commit47659e219a2143d1c121406453cc5a37216e1658 (patch)
treee8ec60dc69a428955a59649106208f8d53208474 /src/common/Debugging/Errors.cpp
parent6cf301d4f6b2fed93cfd23e385c265a5993d612a (diff)
Core/Spells: Fixed some issues with Drain Soul
Issue 1: Drain soul was always negative, but effect2 need be positive. Issue 2: Drain soul was interrupted if someone in your group die. Caused by negative effects proccing in creature. Issue 3: Since effect2 is positive, it was down-ranking in low level targets and should never happens (fixed before by ariel, transforming everything in negative in 2c8a6fb771a42169a1817149ab0a2a19912ebea7 but it's wrong) (cherry picked from commit 43c08b176115505b76c027667047f9a5bfcc4e11)
Diffstat (limited to 'src/common/Debugging/Errors.cpp')
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