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| author | ariel- <ariel-@users.noreply.github.com> | 2016-11-15 22:39:15 -0300 |
|---|---|---|
| committer | ariel- <ariel-@users.noreply.github.com> | 2016-11-15 22:39:15 -0300 |
| commit | ca1c4525c7da320da2c0a55bfd803879e3cf60b2 (patch) | |
| tree | cb5d58e7594adf2b623cb4087e972ed24281cd07 /src/common/Debugging/Errors.h | |
| parent | 524d6637ad910c904133642a22ecdec14bb2929c (diff) | |
Core/Unit: damage immune improvements (9f5df023b746d324588f175e264c62205b69e165 follow up)
- Handling checked in sniffs: Spell 63710 Void Barrier vs 49143 Frost Strike
* Send spell miss immune only if spell consists of damage effects
- Checked with 348 Immolate:
* No packets sent if damage immune, aura is applied normally
Also... who the fuck uses 0 to compare against pointers
Diffstat (limited to 'src/common/Debugging/Errors.h')
0 files changed, 0 insertions, 0 deletions
