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author | Ovah <dreadkiller@gmx.de> | 2020-08-07 14:51:40 +0200 |
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committer | GitHub <noreply@github.com> | 2020-08-07 14:51:40 +0200 |
commit | 764f22fc9157ad184baa38995ee4e2d821299935 (patch) | |
tree | dd6d9432476de51df4fdd1777096b55de5b83cdf /src/common/Debugging/WheatyExceptionReport.cpp | |
parent | 98b1b20d6beea5e2fdea7e404e8d880953d4b2fb (diff) |
Core/Units: add new functionality for units to block or enable combat interactions (#25168)
* Core/Units: add new functionality for units to block or enable combat entirely via helper to reflect what CREATURE_DIFFICULTYFLAGS_IGNORE_COMBAT and client AI functions imply
* yeah...
* Nuke Creature::IsCombatDisallowed helper as its unused by now
* no combat extra flag may now be changed on transforms if the transformed entry does not have the flag
Diffstat (limited to 'src/common/Debugging/WheatyExceptionReport.cpp')
0 files changed, 0 insertions, 0 deletions