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author | Carbenium <carbenium@outlook.com> | 2020-08-01 22:40:10 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2022-01-26 14:37:05 +0100 |
commit | c302ace1004119ad361271479fe4547485996e8f (patch) | |
tree | 58a8a75de93ed9ab2851a78920f125a6b2c1389c /src/common/Debugging/WheatyExceptionReport.cpp | |
parent | fa8ab6eb98395ed468046c261fe120082d4e019b (diff) |
Scripts/AzjolNerub: Fix potential error in pound spell script
Cast damage spell in AfterEffectApply instead OnEffectHitTarget. This avoids the scenario where we try to apply an aura to a potential dead target.
Ref #21856
(cherry picked from commit 0dd4b685df53d9b61a53aaf3a577c2a9ed8cdd47)
Diffstat (limited to 'src/common/Debugging/WheatyExceptionReport.cpp')
0 files changed, 0 insertions, 0 deletions