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authorariel- <ariel-@users.noreply.github.com>2017-02-27 14:20:32 -0300
committerfunjoker <funjoker109@gmail.com>2020-04-24 17:18:47 +0200
commitebc06b1d0401be69066986e18d0e926170c58023 (patch)
treea08815a7fe6f052030ccbd1837ca9d67739de596 /src/common/Debugging/WheatyExceptionReport.cpp
parent73ea9ecec1f29752d515eb8fa22de7e0c9d2ec79 (diff)
Core/Auras: reworked multiplicative AuraEffects calculation
- Splitted containers for flat modifiers and pct modifiers, as they now have different handling - Amount is now multiplied only on apply; on unapply, iterate through auras and reset the counter - Fixes many cases of rounding error due to applying/unapplying of small factors - Allows amounts to be zeroed (ie with an AuraEffect of amount -100) - Do a partial revert of 6dc37a9add631888fe5fbcd43d19c2b07bed8a57, auras should update amounts only for items allowed (ie no more giving crit to a sword while having an axe in the other hand and being Poleaxe spec'd) - SPELL_AURA_MOD_SCALE now scales additively, rather than multiplicatively (checked in sniffs) Closes #18687 (cherry picked from commit c69a7d1223b2ce108a221e5cc70f76cd80ae6675)
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