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author | jackpoz <giacomopoz@gmail.com> | 2017-11-30 20:35:57 +0100 |
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committer | funjoker <funjoker109@gmail.com> | 2021-02-25 18:50:55 +0100 |
commit | f1388f37b6151252aae7431921564cf2458226a4 (patch) | |
tree | ee029c4fc2454ab2e5ff9c82168f9fa155676894 /src/common/Debugging/WheatyExceptionReport.cpp | |
parent | d04a927316bdd2a0aec8498a3523b3e43b64a275 (diff) |
Core/WorldSession: Fix idle WorldSessions getting kicked twice as fast as supposed
Fix SocketTimeOutTime and SocketTimeOutTimeActive settings being effectively halved by reducing the timeout time twice every update instead of just once, causing much faster kicks (i.e. after 30 seconds with 60 seconds set in the configs).
(cherry picked from commit 032194099e84bf0d47b121d82170c39fe73e0c87)
Diffstat (limited to 'src/common/Debugging/WheatyExceptionReport.cpp')
0 files changed, 0 insertions, 0 deletions