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| author | Giacomo Pozzoni <giacomopoz@gmail.com> | 2021-01-30 19:13:10 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2022-03-06 18:59:38 +0100 |
| commit | a4a3e2e75999230d0d2e38886eef4ce0271f4a1d (patch) | |
| tree | f073e81130bc6785025f269b75d2ce9b01651bf0 /src/common/Debugging/WheatyExceptionReport.h | |
| parent | 1ec33095e606824e6d4f9da96cf8eab46f1e4a12 (diff) | |
Core/Creature: Allow to skip Rate.Corpse.Decay.Looted when calling SetCorpseDelay() (#25989)
Add a second parameter to SetCorpseDelay() that specifies if Rate.Corpse.Decay.Looted setting should be ignored, false by default (aka don't ignore by default).
Add a second parameter to SMART_ACTION_SET_CORPSE_DELAY to specify if Rate.Corpse.Decay.Looted should be included, false by default (aka ignore by default).
(cherry picked from commit d5fc86af8b22fed5b054e51349eb3ab47b06b784)
Diffstat (limited to 'src/common/Debugging/WheatyExceptionReport.h')
0 files changed, 0 insertions, 0 deletions
