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authorGiacomo Pozzoni <giacomopoz@gmail.com>2021-01-30 19:13:10 +0100
committerGitHub <noreply@github.com>2021-01-30 19:13:10 +0100
commitd5fc86af8b22fed5b054e51349eb3ab47b06b784 (patch)
tree208716534603437035f0839122cea44da3d3d659 /src/common/Debugging/WheatyExceptionReport.h
parent3e6b3f88b0169600e9e09281723d82476e08fae7 (diff)
Core/Creature: Allow to skip Rate.Corpse.Decay.Looted when calling SetCorpseDelay() (#25989)
Add a second parameter to SetCorpseDelay() that specifies if Rate.Corpse.Decay.Looted setting should be ignored, false by default (aka don't ignore by default). Add a second parameter to SMART_ACTION_SET_CORPSE_DELAY to specify if Rate.Corpse.Decay.Looted should be included, false by default (aka ignore by default).
Diffstat (limited to 'src/common/Debugging/WheatyExceptionReport.h')
0 files changed, 0 insertions, 0 deletions