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| author | Giacomo Pozzoni <giacomopoz@gmail.com> | 2021-01-30 19:13:10 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-01-30 19:13:10 +0100 |
| commit | d5fc86af8b22fed5b054e51349eb3ab47b06b784 (patch) | |
| tree | 208716534603437035f0839122cea44da3d3d659 /src/common/Debugging/WheatyExceptionReport.h | |
| parent | 3e6b3f88b0169600e9e09281723d82476e08fae7 (diff) | |
Core/Creature: Allow to skip Rate.Corpse.Decay.Looted when calling SetCorpseDelay() (#25989)
Add a second parameter to SetCorpseDelay() that specifies if Rate.Corpse.Decay.Looted setting should be ignored, false by default (aka don't ignore by default).
Add a second parameter to SMART_ACTION_SET_CORPSE_DELAY to specify if Rate.Corpse.Decay.Looted should be included, false by default (aka ignore by default).
Diffstat (limited to 'src/common/Debugging/WheatyExceptionReport.h')
0 files changed, 0 insertions, 0 deletions
