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author | Ovah <dreadkiller@gmx.de> | 2020-08-07 14:51:40 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2022-01-26 18:41:41 +0100 |
commit | 2819951dce545438724719836e3a13d3039b8690 (patch) | |
tree | f5231c0aec78ba2a8052a5974dbe01182ee90653 /src/common/Debugging | |
parent | d6c998a1a8f01b05d136667612e8fb350d9fdb59 (diff) |
Core/Units: add new functionality for units to block or enable combat interactions (#25168)
* Core/Units: add new functionality for units to block or enable combat entirely via helper to reflect what CREATURE_DIFFICULTYFLAGS_IGNORE_COMBAT and client AI functions imply
* yeah...
* Nuke Creature::IsCombatDisallowed helper as its unused by now
* no combat extra flag may now be changed on transforms if the transformed entry does not have the flag
(cherry picked from commit 764f22fc9157ad184baa38995ee4e2d821299935)
Diffstat (limited to 'src/common/Debugging')
0 files changed, 0 insertions, 0 deletions