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| author | Ovahlord <dreadkiller@gmx.de> | 2024-06-29 00:11:40 +0200 |
|---|---|---|
| committer | Ovahlord <dreadkiller@gmx.de> | 2024-06-29 00:11:40 +0200 |
| commit | 6df40875a217f873587ecbae3f71b1e38bacab46 (patch) | |
| tree | 46a49ccffc83f5fea42efee31807cf92a0f8ec0f /src/common/Encoding/Base32.cpp | |
| parent | 686f10cb0f4684aa55b3ad8682123007384ea0a6 (diff) | |
Core/Players: unified the updating of power regeneration into a single function and corrected the way the update fields are being set
* this adds support for all power types for SPELL_AURA_MOD_POWER_REGEN and SPELL_AURA_MOD_POWER_REGEN_PERCENT
Diffstat (limited to 'src/common/Encoding/Base32.cpp')
0 files changed, 0 insertions, 0 deletions
