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| author | Mikhail Redko <ovitnez@gmail.com> | 2023-02-25 15:18:23 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-02-25 14:18:23 +0100 |
| commit | c6cd272505cdca5d21935ba346df82b8c767fb13 (patch) | |
| tree | 114fb0a53b6bf3b9f874ec8193fa278c9216ab3a /src/common/Logging/AppenderFile.h | |
| parent | e11613eeb5dcad16f5908c9c7dd8109baabe9272 (diff) | |
Core/Misc: Sending player's own auras before all visible objects. (#28450)
* Core/Misc: Sending player's own auras before all visible objects.
This should finally solve the problem of naked characters.
Closes #15159
Many thanks to xvwyh for explaining cause of this bug
* Core/Misc: Force send update auras packet to player when he added to map
Diffstat (limited to 'src/common/Logging/AppenderFile.h')
0 files changed, 0 insertions, 0 deletions
