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author | jackpoz <giacomopoz@gmail.com> | 2015-07-28 19:54:49 +0200 |
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committer | Carbenium <carbenium@outlook.com> | 2015-09-24 19:17:06 +0200 |
commit | cd72a243af5c3ad7343d06e0c83a27088f9749ad (patch) | |
tree | b982b1747d7dcc2fc04210010789192cfb364213 /src/common/Logging/Log.cpp | |
parent | 8c761b2877449692f799d3c45643b2c8d8bd4d40 (diff) |
Merge pull request #15168 from jameyboor/3.3.5
Core/Creature: Fix Creature::UpdateMovementFlags() ignoring DynamicTree height
Fix Creature::UpdateMovementFlags() checking only maps/vmaps height and skipping GameObject height stored in DynamicTree
(cherry picked from commit a7ee951d9efcfb0a0a5b9ed1ec3a732c06d8877f)
Diffstat (limited to 'src/common/Logging/Log.cpp')
0 files changed, 0 insertions, 0 deletions