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authorariel- <ariel-@users.noreply.github.com>2016-11-16 02:39:15 +0100
committerjoschiwald <joschiwald.trinity@gmail.com>2017-12-30 22:56:48 +0100
commit5bcf14cdb8a7725bb3481fdc46289d13176b6ae0 (patch)
treea8a1c94ffe3721e80fe574e05baa55cefb9452cc /src/common/Logging/Logger.cpp
parent9d0dfeb425c3253765b823b1d3043bdebea4ece0 (diff)
Core/Unit: damage immune improvements (9f5df023b746d324588f175e264c62205b69e165 follow up)
- Handling checked in sniffs: Spell 63710 Void Barrier vs 49143 Frost Strike * Send spell miss immune only if spell consists of damage effects - Checked with 348 Immolate: * No packets sent if damage immune, aura is applied normally Also... who the fuck uses 0 to compare against pointers (cherry picked from commit ca1c4525c7da320da2c0a55bfd803879e3cf60b2) Core/Unit: fix build Ctrl-S failure (cherry picked from commit f3bdd705c0e3ab28585406ae8e08da44a09b14df)
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