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authorariel- <ariel-@users.noreply.github.com>2016-07-19 02:27:36 -0300
committerariel- <ariel-@users.noreply.github.com>2016-07-19 02:31:28 -0300
commitef85d01746b744d563d7c17a0734bf7e562dfab0 (patch)
tree07c1c21e4aafea25d3685b74771fba3af2707d23 /src/common/Threading/ProcessPriority.h
parent59f71f915a03143a3896bcf55649bea44969800c (diff)
Core/Entities: Readded check removed in d7460887c84107c9c83a9dd5259c8ab398928711, caused flying ghost players to not move if they died during a root effect, root flag was never cleared clientside and impeded movement.
Diffstat (limited to 'src/common/Threading/ProcessPriority.h')
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