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authorjackpoz <giacomopoz@gmail.com>2017-11-30 20:35:57 +0100
committerjackpoz <giacomopoz@gmail.com>2017-11-30 20:35:57 +0100
commit032194099e84bf0d47b121d82170c39fe73e0c87 (patch)
tree604007e5ee74c74a1055e9f8f9fdb59f294bdfbf /src/common/Utilities/EventProcessor.cpp
parent69078a1b1c49c199f592d71460533b4194d89966 (diff)
Core/WorldSession: Fix idle WorldSessions getting kicked twice as fast as supposed
Fix SocketTimeOutTime and SocketTimeOutTimeActive settings being effectively halved by reducing the timeout time twice every update instead of just once, causing much faster kicks (i.e. after 30 seconds with 60 seconds set in the configs).
Diffstat (limited to 'src/common/Utilities/EventProcessor.cpp')
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