aboutsummaryrefslogtreecommitdiff
path: root/src/common/Utilities/EventProcessor.h
diff options
context:
space:
mode:
authorccrs <ccrs@users.noreply.github.com>2025-10-25 17:09:37 +0200
committerccrs <ccrs@users.noreply.github.com>2025-10-25 17:09:37 +0200
commitf4d8105064afdf98212320b5bd1569f2af3fa68a (patch)
treec3eaf88ec42ee6ddcdc3bae86b26ced6708f7724 /src/common/Utilities/EventProcessor.h
parent736add62678b5e04399421ee6ebcdaa2c7447712 (diff)
Core/Entities: improve unit on death movement
Handle MoveFall spline manually instead on MotionMaster -> prepares and sends movespline just before Set methods -> they "detect" the fall spline and send the necessary DISABLE related packets Signal MotionMaster to not reset-initialize static idle movement with the new MOTIONMASTER_FLAG_STATIC_PREVENT_INITIALIZATION Prevent spline from generating a path, we want a straight line towards the floor
Diffstat (limited to 'src/common/Utilities/EventProcessor.h')
0 files changed, 0 insertions, 0 deletions