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author | Ianislav Vasilev <ianislav_vasilev@abv.bg> | 2019-05-24 09:45:37 +0300 |
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committer | Giacomo Pozzoni <giacomopoz@gmail.com> | 2019-05-24 08:45:37 +0200 |
commit | 45887846b69bce88086121f87fa40d923d6ac8b8 (patch) | |
tree | 157b56d0d2f6d68e87d9cce09501d61f55bd4bb0 /src/common/Utilities/MessageBuffer.h | |
parent | 1e1d626da0e0dd8263ea3e1d7e7890074be7335c (diff) |
Scripts/Zul'Gurub 22974 high priestess marli hatching eggs (#23212)
* Issue 22974: Initial bugfix suggestion.
* Fixed allignment.
* Removed unused call.
* Initial spider spawn targeting is done.
* Resolves issue 22874. Initial implementation suggestion.
* Commenting out dead code.
* Reordered private members to meet standards of member initializer list.
* Removing unused parameter and changing data structure from list to vector.
* Changed list to vector in the grid notifier.
* Removing comments and fixing identation.
* Stupid collapsed blocks.
* Scripts/Misc: Change IsSummonedBy(Unit*) to IsSummonedBy(WorldObject*)
* Scripts/Misc: Fix build
* Core/TempSummons: Rename GetSummoner() to GetSummonerUnit()
* Core/TempSummons: Add support to TempSummons::GetSummoner() to return GameObject too
* Fix build
* Core/TempSummons: Allow GameObject to be owner of TempSummon
* Core/TempSummons: Add support to SAI for GameObject owner of TempSummon
* Scripts/Misc: Fix no-pch build
* Cleaned up all the core changes and scripted eggs and spell according to pull request comments.
* Fix no-pch build.
* Fix no-pch build 2.
* Added sql file for the spell and gameobject script.
* Update 2019_05_20_00_world.sql
* Added conditions to spell thanks @xvywh and some minor changes to the code.
* Removed some strange leftovers.
* Removed obsolete brackets.
* Rename 2019_05_20_00_world.sql to 2019_05_24_00_world.sql
Diffstat (limited to 'src/common/Utilities/MessageBuffer.h')
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