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authorIanislav Vasilev <ianislav_vasilev@abv.bg>2019-05-24 09:45:37 +0300
committerGiacomo Pozzoni <giacomopoz@gmail.com>2019-05-24 08:45:37 +0200
commit45887846b69bce88086121f87fa40d923d6ac8b8 (patch)
tree157b56d0d2f6d68e87d9cce09501d61f55bd4bb0 /src/common/Utilities/MessageBuffer.h
parent1e1d626da0e0dd8263ea3e1d7e7890074be7335c (diff)
Scripts/Zul'Gurub 22974 high priestess marli hatching eggs (#23212)
* Issue 22974: Initial bugfix suggestion. * Fixed allignment. * Removed unused call. * Initial spider spawn targeting is done. * Resolves issue 22874. Initial implementation suggestion. * Commenting out dead code. * Reordered private members to meet standards of member initializer list. * Removing unused parameter and changing data structure from list to vector. * Changed list to vector in the grid notifier. * Removing comments and fixing identation. * Stupid collapsed blocks. * Scripts/Misc: Change IsSummonedBy(Unit*) to IsSummonedBy(WorldObject*) * Scripts/Misc: Fix build * Core/TempSummons: Rename GetSummoner() to GetSummonerUnit() * Core/TempSummons: Add support to TempSummons::GetSummoner() to return GameObject too * Fix build * Core/TempSummons: Allow GameObject to be owner of TempSummon * Core/TempSummons: Add support to SAI for GameObject owner of TempSummon * Scripts/Misc: Fix no-pch build * Cleaned up all the core changes and scripted eggs and spell according to pull request comments. * Fix no-pch build. * Fix no-pch build 2. * Added sql file for the spell and gameobject script. * Update 2019_05_20_00_world.sql * Added conditions to spell thanks @xvywh and some minor changes to the code. * Removed some strange leftovers. * Removed obsolete brackets. * Rename 2019_05_20_00_world.sql to 2019_05_24_00_world.sql
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