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author | Shauren <shauren.trinity@gmail.com> | 2016-02-09 00:14:58 +0100 |
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committer | Shauren <shauren.trinity@gmail.com> | 2016-02-09 18:44:19 +0100 |
commit | 25cdc5d9801fb6ea38205da4b5c4decf63dff90c (patch) | |
tree | 3356d98389c5bf174a698dd2f7aabcede4c2dcdd /src/common/Utilities/Random.cpp | |
parent | aa432db36df8a3ce5b2e42f5299ec261f2e4ff14 (diff) |
Core/Maps: Parse MFBO adt chunk to properly handle height where player counts as falling under the map
* This fixes the height at which player is instantly killed when falling from The Frozen Throne
* Set PLAYER_FLAGS_IS_OUT_OF_BOUNDS on players under the map to enable release spirit button while still falling
Note: Extracting new maps is required
(cherry picked from commit 4f78efd4633f79285f176b61367a067b2cd90e2b)
# Conflicts:
# dep/PackageList.txt
# src/server/game/DataStores/DBCStructure.h
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Handlers/MovementHandler.cpp
# src/tools/map_extractor/CMakeLists.txt
# src/tools/map_extractor/System.cpp
# src/tools/map_extractor/adt.h
# src/tools/map_extractor/loadlib.cpp
Diffstat (limited to 'src/common/Utilities/Random.cpp')
0 files changed, 0 insertions, 0 deletions