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| author | Meji <alvaromegias_46@hotmail.com> | 2021-10-16 12:15:03 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-10-16 12:15:03 +0200 |
| commit | 11cc5c0d3bd46b5e68bb549625ef9ca7294deb21 (patch) | |
| tree | b36f19d80b39158bf4a0cadf38a9398beb08194a /src/common/Utilities/TaskScheduler.cpp | |
| parent | d07102a3dabcdde28f1bb2d504a338f705eb3141 (diff) | |
Core/BattlePets: Misc fixes (#27057)
* Rename WorldPackets::BattlePet::BattlePet::CollarID to WorldPackets::BattlePet::BattlePet::DisplayID
* Use the DisplayID field to store the model of the battle pet. If the species has BattlePetSpeciesFlags::RandomDisplay, nothing is stored. Otherwise a random model is chosen from those available
* Stored DisplayID in ITEM_MODIFIER_BATTLE_PET_DISPLAY_ID when caging the battle pet (previously the CreatureID was being stored)
* Modified SendPlaySpellVisual function to allow sending Target and TargetPosition at the same time
* Added SpellVisual when uncaging
Diffstat (limited to 'src/common/Utilities/TaskScheduler.cpp')
0 files changed, 0 insertions, 0 deletions
