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authorTreeston <treeston.mmoc@gmail.com>2018-02-12 01:49:23 +0100
committerShauren <shauren.trinity@gmail.com>2021-06-19 23:33:38 +0200
commit88c1739e3e1ecf58407b0846f3c8dfeb589f3113 (patch)
tree1ba2a53637de0ca212cf63af075f1b61388409a1 /src/common/Utilities/Timer.h
parenta24af55d13acfbf31598d7e140a245b4ebf5b66b (diff)
Core/Movement: Creatures' idle movement generator can no longer override player mover control.
Tagging #20310, partial fix. (cherry picked from commit d02f481d9ac8e1d1a7716368f609d53a5add0960)
Diffstat (limited to 'src/common/Utilities/Timer.h')
-rw-r--r--src/common/Utilities/Timer.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/common/Utilities/Timer.h b/src/common/Utilities/Timer.h
index 7f3e5162110..0996c7e9dae 100644
--- a/src/common/Utilities/Timer.h
+++ b/src/common/Utilities/Timer.h
@@ -135,7 +135,7 @@ struct TimeTrackerSmall
{
public:
- TimeTrackerSmall(uint32 expiry = 0)
+ TimeTrackerSmall(int32 expiry = 0)
: i_expiryTime(expiry)
{
}
@@ -150,7 +150,7 @@ public:
return i_expiryTime <= 0;
}
- void Reset(uint32 interval)
+ void Reset(int32 interval)
{
i_expiryTime = interval;
}