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authorGiacomo Pozzoni <giacomopoz@gmail.com>2020-03-17 18:58:07 +0000
committerShauren <shauren.trinity@gmail.com>2021-12-23 22:32:41 +0100
commit934c320d4b0da40691be7449f860447fe79b4083 (patch)
treee1a143498b408c85ef752a412196c3c2096c594c /src/common/Utilities/Util.cpp
parent103f7f5e77c5d5724f7d7bea79e4295b405d4617 (diff)
Core/AI: Make critters flee as soon as engaged in combat and make them evade after they stop running in fear (#24320)
* Core/AI: Make critters flee as soon as engaged in combat and make them evade after they stop running in fear * Warning and no-pch build fix (cherry picked from commit 6fde051e4e52d98d1a6cf31b8ad3fcf95e0e83fd)
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