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author | Giacomo Pozzoni <giacomopoz@gmail.com> | 2020-03-17 18:58:07 +0000 |
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committer | Shauren <shauren.trinity@gmail.com> | 2021-12-23 22:32:41 +0100 |
commit | 934c320d4b0da40691be7449f860447fe79b4083 (patch) | |
tree | e1a143498b408c85ef752a412196c3c2096c594c /src/common/Utilities/Util.cpp | |
parent | 103f7f5e77c5d5724f7d7bea79e4295b405d4617 (diff) |
Core/AI: Make critters flee as soon as engaged in combat and make them evade after they stop running in fear (#24320)
* Core/AI: Make critters flee as soon as engaged in combat and make them evade after they stop running in fear
* Warning and no-pch build fix
(cherry picked from commit 6fde051e4e52d98d1a6cf31b8ad3fcf95e0e83fd)
Diffstat (limited to 'src/common/Utilities/Util.cpp')
0 files changed, 0 insertions, 0 deletions