diff options
| author | r00ty-tc <r00ty-tc@users.noreply.github.com> | 2016-03-22 23:23:03 +0000 |
|---|---|---|
| committer | r00ty-tc <r00ty-tc@users.noreply.github.com> | 2016-04-01 12:43:10 +0100 |
| commit | 6cd7b5806521787189a7853d3cfac3741b196548 (patch) | |
| tree | 3e51a3cefb365a86fc4a4820a390012d8aa25cc7 /src/common/Utilities/Util.h | |
| parent | 5f712b856c5989e772854e6bb4e17a0815c76459 (diff) | |
Adjustments to spell facing - Adjusted HaveAtClient to accept Object* (still accepts all subordinates) - Use grid searcher to find players in visibility range for unit - Use client cache instead of "See or Detect" to decide who to send updates to - Adjusted SendUpdateToPlayer to send createobject packet only if not known to client
(cherry picked from commit c0693a6ee52d31840ab2ee878c4881884b857638)
Diffstat (limited to 'src/common/Utilities/Util.h')
0 files changed, 0 insertions, 0 deletions
