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authorNeo2003 <none@none>2008-10-02 16:23:55 -0500
committerNeo2003 <none@none>2008-10-02 16:23:55 -0500
commit9b1c0e006f20091f28f3f468cfcab1feb51286bd (patch)
treeb5d1ba94a656e6679f8737f9ea6bed1239b73b14 /src/framework/GameSystem/GridReference.h
[svn] * Proper SVN structureinit
--HG-- branch : trunk
Diffstat (limited to 'src/framework/GameSystem/GridReference.h')
-rw-r--r--src/framework/GameSystem/GridReference.h52
1 files changed, 52 insertions, 0 deletions
diff --git a/src/framework/GameSystem/GridReference.h b/src/framework/GameSystem/GridReference.h
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+++ b/src/framework/GameSystem/GridReference.h
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+/*
+ * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef _GRIDREFERENCE_H
+#define _GRIDREFERENCE_H
+
+#include "Utilities/LinkedReference/Reference.h"
+
+template<class OBJECT>
+class GridRefManager;
+
+template<class OBJECT>
+class MANGOS_DLL_SPEC GridReference : public Reference<GridRefManager<OBJECT>, OBJECT>
+{
+ protected:
+ void targetObjectBuildLink()
+ {
+ // called from link()
+ this->getTarget()->insertFirst(this);
+ this->getTarget()->incSize();
+ }
+ void targetObjectDestroyLink()
+ {
+ // called from unlink()
+ if(this->isValid()) this->getTarget()->decSize();
+ }
+ void sourceObjectDestroyLink()
+ {
+ // called from invalidate()
+ this->getTarget()->decSize();
+ }
+ public:
+ GridReference() : Reference<GridRefManager<OBJECT>, OBJECT>() {}
+ ~GridReference() { this->unlink(); }
+ GridReference *next() { return (GridReference*)Reference<GridRefManager<OBJECT>, OBJECT>::next(); }
+};
+#endif