diff options
| author | p0wer <none@none> | 2010-01-01 14:19:29 -0600 |
|---|---|---|
| committer | p0wer <none@none> | 2010-01-01 14:19:29 -0600 |
| commit | 17e4fbd4ad1d80c4c6a6cd2ceed1547f884bb243 (patch) | |
| tree | 51190859fcb839c958f481c56ad8b7d4591c8fe6 /src/game/AchievementMgr.cpp | |
| parent | f497ae3ae07d3a5652bf3d6ddfbfedb2235affc9 (diff) | |
Make the core boot alot cleaner. Fix some formating. Make custom attributes for spells show a bar and how much they are loading.
Overall fix 99% of display issues while core is booting.
--HG--
branch : trunk
Diffstat (limited to 'src/game/AchievementMgr.cpp')
| -rw-r--r-- | src/game/AchievementMgr.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/game/AchievementMgr.cpp b/src/game/AchievementMgr.cpp index 3be46b081ff..7a905055de1 100644 --- a/src/game/AchievementMgr.cpp +++ b/src/game/AchievementMgr.cpp @@ -2201,14 +2201,15 @@ void AchievementGlobalMgr::LoadRewardLocales() QueryResult *result = WorldDatabase.Query("SELECT entry,subject_loc1,text_loc1,subject_loc2,text_loc2,subject_loc3,text_loc3,subject_loc4,text_loc4,subject_loc5,text_loc5,subject_loc6,text_loc6,subject_loc7,text_loc7,subject_loc8,text_loc8 FROM locales_achievement_reward"); - if(!result) + if (!result) { barGoLink bar(1); bar.step(); sLog.outString(); - sLog.outString(">> Loaded 0 achievement reward locale strings. DB table `locales_achievement_reward` is empty."); + sLog.outString(">> Loaded 0 achievement reward locale strings."); + sLog.outString(">> DB table `locales_achievement_reward` is empty."); return; } |
