diff options
| author | megamage <none@none> | 2009-05-31 16:27:16 -0500 | 
|---|---|---|
| committer | megamage <none@none> | 2009-05-31 16:27:16 -0500 | 
| commit | 439187b86b256ae8a8de86b3ec8c1b1ef0943287 (patch) | |
| tree | 341382fd66d268511783df9714ddc5ed71ef755a /src/game/AchievementMgr.cpp | |
| parent | 1a360a6a970580b368918e92f9576cfcb175e12a (diff) | |
[7927] For achievement criteria type ACHIEVEMENT_CRITERIA_TYPE_EQUIP_ITEM check also items equip at loading. Author: VladimirMangos
--HG--
branch : trunk
Diffstat (limited to 'src/game/AchievementMgr.cpp')
| -rw-r--r-- | src/game/AchievementMgr.cpp | 2 | 
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/AchievementMgr.cpp b/src/game/AchievementMgr.cpp index 1a0d4f8c15e..c2eb744d3f1 100644 --- a/src/game/AchievementMgr.cpp +++ b/src/game/AchievementMgr.cpp @@ -1065,7 +1065,7 @@ void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, ui                  if(miscvalue1 != achievementCriteria->equip_item.itemID)                      continue; -                SetCriteriaProgress(achievementCriteria, 1, PROGRESS_ACCUMULATE); +                SetCriteriaProgress(achievementCriteria, 1);                  break;              case ACHIEVEMENT_CRITERIA_TYPE_USE_GAMEOBJECT:                  // miscvalue1 = go entry  | 
