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authorXTZGZoReX <none@none>2010-01-29 11:56:48 +0100
committerXTZGZoReX <none@none>2010-01-29 11:56:48 +0100
commit39a260d10d9fe9ed575602eb45a30c347270e405 (patch)
tree9b0099799cfac2148a2420bb5784a4d31f413d74 /src/game/AddonMgr.cpp
parentf5e267da1691bf8283fb3175e41307abcf7c41fc (diff)
* Added actual loading of the `addons` table... This was missing in the original commit.
--HG-- branch : trunk
Diffstat (limited to 'src/game/AddonMgr.cpp')
-rw-r--r--src/game/AddonMgr.cpp6
1 files changed, 2 insertions, 4 deletions
diff --git a/src/game/AddonMgr.cpp b/src/game/AddonMgr.cpp
index 9116f504a1d..afa92c49020 100644
--- a/src/game/AddonMgr.cpp
+++ b/src/game/AddonMgr.cpp
@@ -49,9 +49,7 @@ void AddonMgr::LoadFromDB()
return;
}
- uint32 total_records = result->GetRowCount();
-
- barGoLink bar(total_records);
+ barGoLink bar(result->GetRowCount());
uint32 count = 0;
Field *fields;
@@ -61,7 +59,7 @@ void AddonMgr::LoadFromDB()
bar.step();
count++;
- std::string name = fields[0].GetString();
+ std::string name = fields[0].GetCppString();
uint32 crc = fields[1].GetUInt32();
SavedAddon addon(name, crc);