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author | megamage <none@none> | 2009-04-14 18:31:31 -0500 |
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committer | megamage <none@none> | 2009-04-14 18:31:31 -0500 |
commit | 4f4c6aeaf533419a7933e8ff0ee6f09d976a04b7 (patch) | |
tree | f34fd730fd094fef70139ab88dadf86c1532b1d8 /src/game/AggressorAI.cpp | |
parent | 9ec70b5e72413290e73d5a0b3d462150aa8cb93c (diff) |
[7666] For heroic mode creature use AIName from normal mode version in same way as done for ScriptName. Author: VladimirMangos
Also at creature templates loading check that AIName/ScriptName not set for heroic mode creature versions.
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branch : trunk
Diffstat (limited to 'src/game/AggressorAI.cpp')
0 files changed, 0 insertions, 0 deletions