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authormegamage <none@none>2009-05-15 14:10:31 -0500
committermegamage <none@none>2009-05-15 14:10:31 -0500
commitc64c834c5035f9ad81f24bfcf02d7af5801531fb (patch)
treeead832c7f5663a35f8a23ac957b1eec1f0b6671f /src/game/AggressorAI.cpp
parentff7f023ff1eb884213ca0efccf686c7387920952 (diff)
*Fix build.
--HG-- branch : trunk
Diffstat (limited to 'src/game/AggressorAI.cpp')
-rw-r--r--src/game/AggressorAI.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/game/AggressorAI.cpp b/src/game/AggressorAI.cpp
index 556b24da9ad..22ebe87cdc6 100644
--- a/src/game/AggressorAI.cpp
+++ b/src/game/AggressorAI.cpp
@@ -71,7 +71,6 @@ void SpellAI::EnterCombat(Unit *who)
else if(AISpellInfo[*i].condition == AICOND_COMBAT)
events.ScheduleEvent(*i, AISpellInfo[*i].cooldown + rand()%AISpellInfo[*i].cooldown);
}
- i_creature.ResetDamageByPlayers();
}
void SpellAI::UpdateAI(const uint32 diff)