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author | megamage <none@none> | 2009-05-17 10:09:06 -0500 |
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committer | megamage <none@none> | 2009-05-17 10:09:06 -0500 |
commit | d99e66d93125f991c638c192f6322df915cefbd9 (patch) | |
tree | cf5a250e4839afab8a8cb8bde7db88244faca610 /src/game/AggressorAI.cpp | |
parent | 98e32a041d08734c3ddbedf527491ec2bdee76b0 (diff) |
[7836] Fixes for distance range checks. Author: VladimirMangos
* ignore 0.0f min range limit (this correct case when 2 object overlapped)
Also use int32 for temporary store GetSessionDbLocaleIndex result.
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branch : trunk
Diffstat (limited to 'src/game/AggressorAI.cpp')
0 files changed, 0 insertions, 0 deletions