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authorNeo2003 <none@none>2008-10-09 08:42:22 -0500
committerNeo2003 <none@none>2008-10-09 08:42:22 -0500
commitf736567a374e718574763f545b9cdea5d97d9ce0 (patch)
tree5b0a617c7ef4e5c6bd4aa1df6a9c7afe31757a46 /src/game/AggressorAI.cpp
parente3079a1ba63ebe13a19e85db3f4e1e1a392a04ed (diff)
[svn] * Updated to 6743 and 685
Moved language id used by Arena to a higher place to solve conflicts Added the empty script folders --HG-- branch : trunk rename : 6731-680 => 6743-685
Diffstat (limited to 'src/game/AggressorAI.cpp')
-rw-r--r--src/game/AggressorAI.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/AggressorAI.cpp b/src/game/AggressorAI.cpp
index a4ef9e39f47..58604183660 100644
--- a/src/game/AggressorAI.cpp
+++ b/src/game/AggressorAI.cpp
@@ -47,7 +47,7 @@ AggressorAI::MoveInLineOfSight(Unit *u)
if( !i_creature.canFly() && i_creature.GetDistanceZ(u) > CREATURE_Z_ATTACK_RANGE )
return;
- if( !i_creature.getVictim() && !i_creature.hasUnitState(UNIT_STAT_STUNDED) && u->isTargetableForAttack() &&
+ if( !i_creature.getVictim() && !i_creature.hasUnitState(UNIT_STAT_STUNNED) && u->isTargetableForAttack() &&
( i_creature.IsHostileTo( u ) /*|| u->getVictim() && i_creature.IsFriendlyTo( u->getVictim() )*/ ) &&
u->isInAccessablePlaceFor(&i_creature) )
{