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authormegamage <none@none>2009-01-30 18:10:05 -0600
committermegamage <none@none>2009-01-30 18:10:05 -0600
commit8fee06f041fbfbc7e22eccc03a8f12bd7a649999 (patch)
tree9512260148dabb87926131a225831e72980a250d /src/game/AggressorAI.h
parent03234a0657eca4836b1015556973629893c76958 (diff)
*AI structure update.
--HG-- branch : trunk
Diffstat (limited to 'src/game/AggressorAI.h')
-rw-r--r--src/game/AggressorAI.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/game/AggressorAI.h b/src/game/AggressorAI.h
index f6e2a649c8a..e50a4c0ece3 100644
--- a/src/game/AggressorAI.h
+++ b/src/game/AggressorAI.h
@@ -38,10 +38,7 @@ class TRINITY_DLL_DECL AggressorAI : public CreatureAI
AggressorAI(Creature *c);
- void MoveInLineOfSight(Unit *);
- void AttackStart(Unit *);
void EnterEvadeMode();
- bool IsVisible(Unit *) const;
void UpdateAI(const uint32);
static int Permissible(const Creature *);