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authormegamage <none@none>2009-05-11 11:46:48 -0500
committermegamage <none@none>2009-05-11 11:46:48 -0500
commitf631b2a2d69775b818814f6c2ee0bc3daa3d616b (patch)
tree7ecbfc19d43c048883e733cf621efac199f48b00 /src/game/AggressorAI.h
parent565896311778a76a86cee66406447e166d5344cd (diff)
*Update creature AI functions.
--HG-- branch : trunk
Diffstat (limited to 'src/game/AggressorAI.h')
-rw-r--r--src/game/AggressorAI.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/AggressorAI.h b/src/game/AggressorAI.h
index 94a6b0b3bf1..2c43ccf82b7 100644
--- a/src/game/AggressorAI.h
+++ b/src/game/AggressorAI.h
@@ -37,7 +37,7 @@ class TRINITY_DLL_DECL AggressorAI : public CreatureAI
typedef std::vector<uint32> SpellVct;
-class TRINITY_DLL_DECL SpellAI : public CreatureAI
+class TRINITY_DLL_SPEC SpellAI : public CreatureAI
{
public:
explicit SpellAI(Creature *c) : CreatureAI(c) {}