aboutsummaryrefslogtreecommitdiff
path: root/src/game/ArenaTeam.cpp
diff options
context:
space:
mode:
authorNeo2003 <none@none>2008-10-02 16:23:55 -0500
committerNeo2003 <none@none>2008-10-02 16:23:55 -0500
commit9b1c0e006f20091f28f3f468cfcab1feb51286bd (patch)
treeb5d1ba94a656e6679f8737f9ea6bed1239b73b14 /src/game/ArenaTeam.cpp
[svn] * Proper SVN structureinit
--HG-- branch : trunk
Diffstat (limited to 'src/game/ArenaTeam.cpp')
-rw-r--r--src/game/ArenaTeam.cpp517
1 files changed, 517 insertions, 0 deletions
diff --git a/src/game/ArenaTeam.cpp b/src/game/ArenaTeam.cpp
new file mode 100644
index 00000000000..578340a4a8d
--- /dev/null
+++ b/src/game/ArenaTeam.cpp
@@ -0,0 +1,517 @@
+/*
+ * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "WorldPacket.h"
+#include "ObjectMgr.h"
+#include "ArenaTeam.h"
+
+ArenaTeam::ArenaTeam()
+{
+ Id = 0;
+ Type = 0;
+ Name = "";
+ CaptainGuid = 0;
+ BackgroundColor = 0; // background
+ EmblemStyle = 0; // icon
+ EmblemColor = 0; // icon color
+ BorderStyle = 0; // border
+ BorderColor = 0; // border color
+ stats.games = 0;
+ stats.played = 0;
+ stats.rank = 0;
+ stats.rating = 1500;
+ stats.wins = 0;
+ stats.wins2 = 0;
+}
+
+ArenaTeam::~ArenaTeam()
+{
+
+}
+
+bool ArenaTeam::create(uint64 captainGuid, uint32 type, std::string ArenaTeamName)
+{
+ if(!objmgr.GetPlayer(captainGuid)) // player not exist
+ return false;
+ if(objmgr.GetArenaTeamByName(ArenaTeamName)) // arena team with this name already exist
+ return false;
+
+ sLog.outDebug("GUILD: creating arena team %s to leader: %u", ArenaTeamName.c_str(), GUID_LOPART(CaptainGuid));
+
+ CaptainGuid = captainGuid;
+ Name = ArenaTeamName;
+ Type = type;
+
+ QueryResult *result = CharacterDatabase.Query("SELECT MAX(arenateamid) FROM arena_team");
+ if( result )
+ {
+ Id = (*result)[0].GetUInt32()+1;
+ delete result;
+ }
+ else Id = 1;
+
+ // ArenaTeamName already assigned to ArenaTeam::name, use it to encode string for DB
+ CharacterDatabase.escape_string(ArenaTeamName);
+
+ CharacterDatabase.BeginTransaction();
+ // CharacterDatabase.PExecute("DELETE FROM arena_team WHERE arenateamid='%u'", Id); - MAX(arenateam)+1 not exist
+ CharacterDatabase.PExecute("DELETE FROM arena_team_member WHERE arenateamid='%u'", Id);
+ CharacterDatabase.PExecute("INSERT INTO arena_team (arenateamid,name,captainguid,type,BackgroundColor,EmblemStyle,EmblemColor,BorderStyle,BorderColor) "
+ "VALUES('%u','%s','%u','%u','%u','%u','%u','%u','%u')",
+ Id, ArenaTeamName.c_str(), GUID_LOPART(CaptainGuid), Type, BackgroundColor,EmblemStyle,EmblemColor,BorderStyle,BorderColor);
+ CharacterDatabase.PExecute("INSERT INTO arena_team_stats (arenateamid, rating, games, wins, played, wins2, rank) VALUES "
+ "('%u', '%u', '%u', '%u', '%u', '%u', '%u')", Id,stats.rating,stats.games,stats.wins,stats.played,stats.wins2,stats.rank);
+
+ CharacterDatabase.CommitTransaction();
+
+ AddMember(CaptainGuid);
+ return true;
+}
+
+bool ArenaTeam::AddMember(uint64 PlayerGuid)
+{
+ std::string plName;
+ uint8 plClass;
+
+ if(GetMembersSize() >= GetType() * 2)
+ {
+ // arena team is full (can't have more than type * 2 players!)
+ // return false
+ return false;
+ }
+
+ if(!objmgr.GetPlayerNameByGUID(PlayerGuid, plName)) // player doesnt exist
+ return false;
+ // player already in arenateam of that size
+ if(Player::GetArenaTeamIdFromDB(PlayerGuid, GetType()) != 0)
+ {
+ sLog.outError("Arena::AddMember() : player already in this sized team");
+ return false;
+ }
+
+ // remove all player signs from another petitions
+ // this will be prevent attempt joining player to many arenateams and corrupt arena team data integrity
+ Player::RemovePetitionsAndSigns(PlayerGuid, GetType());
+
+ Player *pl = objmgr.GetPlayer(PlayerGuid);
+ if(pl)
+ {
+ plClass = (uint8)pl->getClass();
+ }
+ else
+ {
+ QueryResult *result = CharacterDatabase.PQuery("SELECT class FROM characters WHERE guid='%u'", GUID_LOPART(PlayerGuid));
+ if(!result)
+ return false;
+ plClass = (*result)[0].GetUInt8();
+ delete result;
+ }
+
+ ArenaTeamMember newmember;
+ newmember.name = plName;
+ newmember.guid = PlayerGuid;
+ newmember.Class = plClass;
+ newmember.played_season = 0;
+ newmember.played_week = 0;
+ newmember.wons_season = 0;
+ newmember.wons_week = 0;
+ members.push_back(newmember);
+
+ CharacterDatabase.PExecute("INSERT INTO arena_team_member (arenateamid,guid) VALUES ('%u', '%u')", Id, GUID_LOPART(newmember.guid));
+
+ if(pl)
+ {
+ pl->SetInArenaTeam(Id, GetSlot());
+ pl->SetArenaTeamIdInvited(0);
+ }
+ else
+ {
+ Player::SetUInt32ValueInDB(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (GetSlot() * 6), Id, PlayerGuid);
+ }
+
+ // hide promote/remove buttons
+ if(CaptainGuid != PlayerGuid)
+ {
+ if(pl)
+ pl->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + 1 + (GetSlot() * 6), 1);
+ else
+ Player::SetUInt32ValueInDB(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + 1 + (GetSlot() * 6), 1, PlayerGuid);
+ }
+ return true;
+}
+
+bool ArenaTeam::LoadArenaTeamFromDB(uint32 ArenaTeamId)
+{
+ LoadStatsFromDB(ArenaTeamId);
+ LoadMembersFromDB(ArenaTeamId);
+
+ // 0 1 2 3 4 5 6 7 8
+ QueryResult *result = CharacterDatabase.PQuery("SELECT arenateamid,name,captainguid,type,BackgroundColor,EmblemStyle,EmblemColor,BorderStyle,BorderColor FROM arena_team WHERE arenateamid = '%u'", ArenaTeamId);
+
+ if(!result)
+ return false;
+
+ Field *fields = result->Fetch();
+
+ Id = fields[0].GetUInt32();
+ Name = fields[1].GetCppString();
+ CaptainGuid = MAKE_NEW_GUID(fields[2].GetUInt32(), 0, HIGHGUID_PLAYER);
+ Type = fields[3].GetUInt32();
+ BackgroundColor = fields[4].GetUInt32();
+ EmblemStyle = fields[5].GetUInt32();
+ EmblemColor = fields[6].GetUInt32();
+ BorderStyle = fields[7].GetUInt32();
+ BorderColor = fields[8].GetUInt32();
+
+ delete result;
+
+ return true;
+}
+
+void ArenaTeam::LoadStatsFromDB(uint32 ArenaTeamId)
+{
+ // 0 1 2 3 4 5
+ QueryResult *result = CharacterDatabase.PQuery("SELECT rating,games,wins,played,wins2,rank FROM arena_team_stats WHERE arenateamid = '%u'", ArenaTeamId);
+
+ if(!result)
+ return;
+
+ Field *fields = result->Fetch();
+
+ stats.rating = fields[0].GetUInt32();
+ stats.games = fields[1].GetUInt32();
+ stats.wins = fields[2].GetUInt32();
+ stats.played = fields[3].GetUInt32();
+ stats.wins2 = fields[4].GetUInt32();
+ stats.rank = fields[5].GetUInt32();
+
+ delete result;
+}
+
+void ArenaTeam::LoadMembersFromDB(uint32 ArenaTeamId)
+{
+ Field *fields;
+
+ QueryResult *result = CharacterDatabase.PQuery("SELECT guid,played_week,wons_week,played_season,wons_season FROM arena_team_member WHERE arenateamid = '%u'", ArenaTeamId);
+ if(!result)
+ return;
+
+ do
+ {
+ fields = result->Fetch();
+ ArenaTeamMember newmember;
+ newmember.guid = MAKE_NEW_GUID(fields[0].GetUInt32(), 0, HIGHGUID_PLAYER);
+ LoadPlayerStats(&newmember);
+ newmember.played_week = fields[1].GetUInt32();
+ newmember.wons_week = fields[2].GetUInt32();
+ newmember.played_season = fields[3].GetUInt32();
+ newmember.wons_season = fields[4].GetUInt32();
+ members.push_back(newmember);
+ }while( result->NextRow() );
+ delete result;
+}
+
+void ArenaTeam::LoadPlayerStats(ArenaTeamMember *member)
+{
+ Field *fields;
+
+ QueryResult *result = CharacterDatabase.PQuery("SELECT name,class FROM characters WHERE guid = '%u'", GUID_LOPART(member->guid));
+ if(!result)
+ return;
+ fields = result->Fetch();
+ member->name = fields[0].GetCppString();
+ member->Class = fields[1].GetUInt8();
+
+ delete result;
+}
+
+void ArenaTeam::SetCaptain(uint64 guid)
+{
+ // disable remove/promote buttons
+ Player *oldcaptain = objmgr.GetPlayer(GetCaptain());
+ if(oldcaptain)
+ oldcaptain->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + 1 + (GetSlot() * 6), 1);
+ else
+ Player::SetUInt32ValueInDB(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + 1 + (GetSlot() * 6), 1, GetCaptain());
+
+ // set new captain
+ CaptainGuid = guid;
+
+ // update database
+ CharacterDatabase.PExecute("UPDATE arena_team SET captainguid = '%u' WHERE arenateamid = '%u'", GUID_LOPART(guid), Id);
+
+ // enable remove/promote buttons
+ Player *newcaptain = objmgr.GetPlayer(guid);
+ if(newcaptain)
+ newcaptain->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + 1 + (GetSlot() * 6), 0);
+ else
+ Player::SetUInt32ValueInDB(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + 1 + (GetSlot() * 6), 0, guid);
+}
+
+void ArenaTeam::DelMember(uint64 guid)
+{
+ MemberList::iterator itr;
+ for (itr = members.begin(); itr != members.end(); itr++)
+ {
+ if (itr->guid == guid)
+ {
+ members.erase(itr);
+ break;
+ }
+ }
+
+ Player *player = objmgr.GetPlayer(guid);
+ if(player)
+ {
+ player->SetInArenaTeam(0, GetSlot());
+ player->GetSession()->SendArenaTeamCommandResult(ERR_ARENA_TEAM_QUIT_S, GetName(), "", 0);
+ }
+ else
+ {
+ Player::SetUInt32ValueInDB(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (GetSlot() * 6), 0, guid);
+ }
+
+ CharacterDatabase.PExecute("DELETE FROM arena_team_member WHERE guid = '%u'", GUID_LOPART(guid));
+}
+
+void ArenaTeam::Disband(WorldSession *session)
+{
+ // event
+ WorldPacket data;
+ session->BuildArenaTeamEventPacket(&data, ERR_ARENA_TEAM_DISBANDED_S, 2, session->GetPlayerName(), GetName(), "");
+ BroadcastPacket(&data);
+
+ uint32 count = members.size();
+ uint64 *memberGuids = new uint64[count];
+
+ MemberList::iterator itr;
+ uint32 i=0;
+ for(itr = members.begin(); itr != members.end(); itr++)
+ {
+ memberGuids[i] = itr->guid;
+ ++i;
+ }
+
+ for(uint32 j = 0; j < count; j++)
+ DelMember(memberGuids[j]);
+ delete[] memberGuids;
+
+ CharacterDatabase.BeginTransaction();
+ CharacterDatabase.PExecute("DELETE FROM arena_team WHERE arenateamid = '%u'", Id);
+ CharacterDatabase.PExecute("DELETE FROM arena_team_stats WHERE arenateamid = '%u'", Id);
+ CharacterDatabase.CommitTransaction();
+ objmgr.RemoveArenaTeam(this);
+}
+
+void ArenaTeam::Roster(WorldSession *session)
+{
+ Player *pl = NULL;
+
+ WorldPacket data(SMSG_ARENA_TEAM_ROSTER, 100);
+ data << uint32(GetId()); // arena team id
+ data << uint32(GetMembersSize()); // members count
+ data << uint32(GetType()); // arena team type?
+
+ for (MemberList::iterator itr = members.begin(); itr != members.end(); ++itr)
+ {
+ pl = objmgr.GetPlayer(itr->guid);
+ if(pl)
+ {
+ data << uint64(pl->GetGUID()); // guid
+ data << uint8(1); // online flag
+ data << pl->GetName(); // member name
+ data << uint32(itr->guid == GetCaptain() ? 0 : 1);// unknown
+ data << uint8(pl->getLevel()); // unknown, probably level
+ data << uint8(pl->getClass()); // class
+ data << uint32(itr->played_week); // played this week
+ data << uint32(itr->wons_week); // wins this week
+ data << uint32(itr->played_season); // played this season
+ data << uint32(itr->wons_season); // wins this season
+ data << uint32(0); // personal rating?
+ }
+ else
+ {
+ data << uint64(itr->guid); // guid
+ data << uint8(0); // online flag
+ data << itr->name; // member name
+ data << uint32(itr->guid == GetCaptain() ? 0 : 1);// unknown
+ data << uint8(0); // unknown, level?
+ data << uint8(itr->Class); // class
+ data << uint32(itr->played_week); // played this week
+ data << uint32(itr->wons_week); // wins this week
+ data << uint32(itr->played_season); // played this season
+ data << uint32(itr->wons_season); // wins this season
+ data << uint32(0); // personal rating?
+ }
+ }
+ session->SendPacket(&data);
+ sLog.outDebug("WORLD: Sent SMSG_ARENA_TEAM_ROSTER");
+}
+
+void ArenaTeam::Query(WorldSession *session)
+{
+ WorldPacket data(SMSG_ARENA_TEAM_QUERY_RESPONSE, 4*7+GetName().size()+1);
+ data << uint32(GetId()); // team id
+ data << GetName(); // team name
+ data << uint32(GetType()); // arena team type (2=2x2, 3=3x3 or 5=5x5)
+ data << uint32(BackgroundColor); // background color
+ data << uint32(EmblemStyle); // emblem style
+ data << uint32(EmblemColor); // emblem color
+ data << uint32(BorderStyle); // border style
+ data << uint32(BorderColor); // border color
+ session->SendPacket(&data);
+ sLog.outDebug("WORLD: Sent SMSG_ARENA_TEAM_QUERY_RESPONSE");
+}
+
+void ArenaTeam::Stats(WorldSession *session)
+{
+ WorldPacket data(SMSG_ARENA_TEAM_STATS, 4*7);
+ data << uint32(GetId()); // arena team id
+ data << uint32(stats.rating); // rating
+ data << uint32(stats.games); // games
+ data << uint32(stats.wins); // wins
+ data << uint32(stats.played); // played
+ data << uint32(stats.wins2); // wins(again o_O)
+ data << uint32(stats.rank); // rank
+ session->SendPacket(&data);
+}
+
+void ArenaTeam::InspectStats(WorldSession *session, uint64 guid)
+{
+ WorldPacket data(MSG_INSPECT_ARENA_TEAMS, 8+1+4*6);
+ data << uint64(guid); // player guid
+ data << uint8(GetSlot()); // slot (0...2)
+ data << uint32(GetId()); // arena team id
+ data << uint32(stats.rating); // rating
+ data << uint32(stats.games); // games
+ data << uint32(stats.wins); // wins
+ data << uint32(stats.played); // played (count of all games, that played...)
+ data << uint32(0); // 2.3.3 personal rating?
+ session->SendPacket(&data);
+}
+
+void ArenaTeam::SetEmblem(uint32 backgroundColor, uint32 emblemStyle, uint32 emblemColor, uint32 borderStyle, uint32 borderColor)
+{
+ BackgroundColor = backgroundColor;
+ EmblemStyle = emblemStyle;
+ EmblemColor = emblemColor;
+ BorderStyle = borderStyle;
+ BorderColor = borderColor;
+
+ CharacterDatabase.PExecute("UPDATE arena_team SET BackgroundColor='%u', EmblemStyle='%u', EmblemColor='%u', BorderStyle='%u', BorderColor='%u' WHERE arenateamid='%u'", BackgroundColor, EmblemStyle, EmblemColor, BorderStyle, BorderColor, Id);
+}
+
+void ArenaTeam::SetStats(uint32 stat_type, uint32 value)
+{
+ switch(stat_type)
+ {
+ case STAT_TYPE_RATING:
+ stats.rating = value;
+ CharacterDatabase.PExecute("UPDATE arena_team_stats SET rating = '%u' WHERE arenateamid = '%u'", value, GetId());
+ break;
+ case STAT_TYPE_GAMES:
+ stats.games = value;
+ CharacterDatabase.PExecute("UPDATE arena_team_stats SET games = '%u' WHERE arenateamid = '%u'", value, GetId());
+ break;
+ case STAT_TYPE_WINS:
+ stats.wins = value;
+ CharacterDatabase.PExecute("UPDATE arena_team_stats SET wins = '%u' WHERE arenateamid = '%u'", value, GetId());
+ break;
+ case STAT_TYPE_PLAYED:
+ stats.played = value;
+ CharacterDatabase.PExecute("UPDATE arena_team_stats SET played = '%u' WHERE arenateamid = '%u'", value, GetId());
+ break;
+ case STAT_TYPE_WINS2:
+ stats.wins2 = value;
+ CharacterDatabase.PExecute("UPDATE arena_team_stats SET wins2 = '%u' WHERE arenateamid = '%u'", value, GetId());
+ break;
+ case STAT_TYPE_RANK:
+ stats.rank = value;
+ CharacterDatabase.PExecute("UPDATE arena_team_stats SET rank = '%u' WHERE arenateamid = '%u'", value, GetId());
+ break;
+ default:
+ sLog.outDebug("unknown stat type in ArenaTeam::SetStats() %u", stat_type);
+ break;
+ }
+}
+
+uint8 ArenaTeam::GetSlot() const
+{
+ uint8 slot = GetSlotByType(GetType());
+ if(slot >= MAX_ARENA_SLOT)
+ {
+ sLog.outError("Unknown arena team type %u for arena team %u", uint32(GetType()), GetId());
+ return 0; // better return existed slot to prevent untelated data curruption
+ }
+
+ return slot;
+}
+
+void ArenaTeam::BroadcastPacket(WorldPacket *packet)
+{
+ for (MemberList::iterator itr = members.begin(); itr != members.end(); itr++)
+ {
+ Player *player = objmgr.GetPlayer(itr->guid);
+ if(player)
+ player->GetSession()->SendPacket(packet);
+ }
+}
+
+uint8 ArenaTeam::GetSlotByType( uint32 type )
+{
+ switch(type)
+ {
+ case ARENA_TEAM_2v2: return 0;
+ case ARENA_TEAM_3v3: return 1;
+ case ARENA_TEAM_5v5: return 2;
+ default:
+ break;
+ }
+ return 0xFF;
+}
+
+bool ArenaTeam::HaveMember( uint64 guid ) const
+{
+ for (MemberList::const_iterator itr = members.begin(); itr != members.end(); ++itr)
+ if(itr->guid==guid)
+ return true;
+
+ return false;
+}
+
+/*
+arenateam fields (id from 2.3.3 client):
+1414 - arena team id 2v2
+1415 - 0=captain, 1=member
+1416 - played this season
+1417 - played this week
+1418 - unk
+1419 - unk
+1420 - arena team id 3v3
+1421 - 0=captain, 1=member
+1422 - played this season
+1423 - played this week
+1424 - unk
+1425 - unk
+1426 - arena team id 5v5
+1427 - 0=captain, 1=member
+1428 - played this season
+1429 - played this week
+1430 - unk
+1431 - unk
+*/