diff options
| author | megamage <none@none> | 2009-02-09 20:09:03 -0600 |
|---|---|---|
| committer | megamage <none@none> | 2009-02-09 20:09:03 -0600 |
| commit | b8d4c243590c0d1d45e4f53c2605b0cd9cf710f0 (patch) | |
| tree | c98729128188987e99f84ca8afbbcc7d0dbf9d0c /src/game/AuctionHouse.cpp | |
| parent | 91356d97d5adc42ff5096386a5339983d335c689 (diff) | |
[7248] Check `battlemaster_entry` data at loading. Code cleanups. Author: zhenya
--HG--
branch : trunk
Diffstat (limited to 'src/game/AuctionHouse.cpp')
| -rw-r--r-- | src/game/AuctionHouse.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/AuctionHouse.cpp b/src/game/AuctionHouse.cpp index 42f1404ac8f..f566d98a773 100644 --- a/src/game/AuctionHouse.cpp +++ b/src/game/AuctionHouse.cpp @@ -582,7 +582,7 @@ void WorldSession::HandleAuctionListBidderItems( WorldPacket & recv_data ) ++count; } } - for (AuctionHouseObject::AuctionEntryMap::iterator itr = mAuctions->GetAuctionsBegin();itr != mAuctions->GetAuctionsEnd();++itr) + for (AuctionHouseObject::AuctionEntryMap::const_iterator itr = mAuctions->GetAuctionsBegin();itr != mAuctions->GetAuctionsEnd();++itr) { AuctionEntry *Aentry = itr->second; if( Aentry && Aentry->bidder == pl->GetGUIDLow() ) @@ -629,7 +629,7 @@ void WorldSession::HandleAuctionListOwnerItems( WorldPacket & recv_data ) uint32 count = 0; uint32 totalcount = 0; - for (AuctionHouseObject::AuctionEntryMap::iterator itr = mAuctions->GetAuctionsBegin();itr != mAuctions->GetAuctionsEnd();++itr) + for (AuctionHouseObject::AuctionEntryMap::const_iterator itr = mAuctions->GetAuctionsBegin();itr != mAuctions->GetAuctionsEnd();++itr) { AuctionEntry *Aentry = itr->second; if( Aentry && Aentry->owner == _player->GetGUIDLow() ) @@ -695,7 +695,7 @@ void WorldSession::HandleAuctionListItems( WorldPacket & recv_data ) wstrToLower(wsearchedname); - for (AuctionHouseObject::AuctionEntryMap::iterator itr = mAuctions->GetAuctionsBegin();itr != mAuctions->GetAuctionsEnd();++itr) + for (AuctionHouseObject::AuctionEntryMap::const_iterator itr = mAuctions->GetAuctionsBegin();itr != mAuctions->GetAuctionsEnd();++itr) { AuctionEntry *Aentry = itr->second; Item *item = objmgr.GetAItem(Aentry->item_guidlow); |
