diff options
| author | n0n4m3 <none@none> | 2009-12-24 10:20:15 +0100 |
|---|---|---|
| committer | n0n4m3 <none@none> | 2009-12-24 10:20:15 +0100 |
| commit | 250a00cc1c91d2df2b6c4f72a2ad322b46fed783 (patch) | |
| tree | eab0216df4c91777747e866ed4525c9fbc7a037f /src/game/AuctionHouseHandler.cpp | |
| parent | acdc4ca15b69c84197f867192328829904646a66 (diff) | |
Temporary revert 6743 commit. I fix this patch across 1-2 days.
--HG--
branch : trunk
Diffstat (limited to 'src/game/AuctionHouseHandler.cpp')
| -rw-r--r-- | src/game/AuctionHouseHandler.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/game/AuctionHouseHandler.cpp b/src/game/AuctionHouseHandler.cpp index 6ff9d7d5f8d..fdfea922c4f 100644 --- a/src/game/AuctionHouseHandler.cpp +++ b/src/game/AuctionHouseHandler.cpp @@ -30,7 +30,6 @@ #include "Opcodes.h" #include "UpdateMask.h" #include "Util.h" -#include "TimeMgr.h" //please DO NOT use iterator++, because it is slower than ++iterator!!! //post-incrementation is always slower than pre-incrementation ! @@ -272,7 +271,7 @@ void WorldSession::HandleAuctionSellItem(WorldPacket & recv_data) AH->bidder = 0; AH->bid = 0; AH->buyout = buyout; - AH->expire_time = sGameTime.GetGameTime() + auction_time; + AH->expire_time = time(NULL) + auction_time; AH->deposit = deposit; AH->auctionHouseEntry = auctionHouseEntry; |
