diff options
author | click <none@none> | 2010-05-25 16:15:22 +0200 |
---|---|---|
committer | click <none@none> | 2010-05-25 16:15:22 +0200 |
commit | 2b9eef87e4812890ec7875c581ce9e5b67644abc (patch) | |
tree | 6f951365522834c0169054f9ce89fc3497deab55 /src/game/AuctionHouseHandler.cpp | |
parent | aaf6b425fc99e95caa31b459d0199b3771fd1396 (diff) |
Slap auctioneers in the face telling them to search for items with partial names or suffixes - patch by MrSmite
Will require more testing, but base functionality is there. Fixes issue #1510. Closes issue #1534.
+ Skip some excess (unused) packetdata sent from client during AH-usage (click)
--HG--
branch : trunk
Diffstat (limited to 'src/game/AuctionHouseHandler.cpp')
-rw-r--r-- | src/game/AuctionHouseHandler.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/game/AuctionHouseHandler.cpp b/src/game/AuctionHouseHandler.cpp index 5f9b727cd21..8fec3b7df1d 100644 --- a/src/game/AuctionHouseHandler.cpp +++ b/src/game/AuctionHouseHandler.cpp @@ -601,6 +601,8 @@ void WorldSession::HandleAuctionListItems(WorldPacket & recv_data) recv_data >> auctionSlotID >> auctionMainCategory >> auctionSubCategory; recv_data >> quality >> usable; + recv_data.read_skip(16); // unknown 16 bytes: 00 07 01 00 00 01 05 00 06 00 09 01 08 00 03 00 + Creature *pCreature = GetPlayer()->GetNPCIfCanInteractWith(guid,UNIT_NPC_FLAG_AUCTIONEER); if (!pCreature) { @@ -643,7 +645,8 @@ void WorldSession::HandleAuctionListItems(WorldPacket & recv_data) void WorldSession::HandleAuctionListPendingSales(WorldPacket & recv_data) { sLog.outDebug("CMSG_AUCTION_LIST_PENDING_SALES"); - recv_data.hexlike(); + + recv_data.read_skip<uint64>(); uint32 count = 0; |