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authorChaz Brown <iamparadox@netscape.net>2009-06-05 21:12:12 -0400
committerChaz Brown <iamparadox@netscape.net>2009-06-05 21:12:12 -0400
commit715f410fb7fdebe1c22401cb749ad57eae637040 (patch)
treec43f21e862007a5d294cf3da08866176f9ef3541 /src/game/AuctionHouseMgr.cpp
parenta319125b4f49109cf008b5f055cf56cd30a7ed7f (diff)
Fix AHBot to calculate the deposit for auctions so it can be used to check the code for figuring deposit amount on a wide range of items. Fix ahbotoptions command so it works from the server console again. change commented out lines in GetAuctionDeposit so they display in debug loglevel. Min/Max Time settings replaced with a function that selects 12 24 and 48 randomly as the auction times. Backport from TC2
--HG-- branch : trunk
Diffstat (limited to 'src/game/AuctionHouseMgr.cpp')
-rw-r--r--src/game/AuctionHouseMgr.cpp12
1 files changed, 7 insertions, 5 deletions
diff --git a/src/game/AuctionHouseMgr.cpp b/src/game/AuctionHouseMgr.cpp
index 2619d589ec7..adb4a4a2787 100644
--- a/src/game/AuctionHouseMgr.cpp
+++ b/src/game/AuctionHouseMgr.cpp
@@ -92,11 +92,13 @@ uint32 AuctionHouseMgr::GetAuctionDeposit(AuctionHouseEntry const* entry, uint32
faction_pct = 0.0f;
deposit = 0.0f;
}
- //sLog.outString("SellPrice:\t\t%u", MSV);
- //sLog.outString("Deposit Percent:\t%f", faction_pct);
- //sLog.outString("Min Auction Time:\t%u", (time / MIN_AUCTION_TIME ));
- //sLog.outString("Count:\t\t\t%u", pItem->GetCount());
- //sLog.outString("Deposit:\t\t%f", deposit);
+ sLog.outDebug("SellPrice:\t\t%u", MSV);
+ sLog.outDebug("Deposit Percent:\t%f", faction_pct);
+ sLog.outDebug("Auction Time1:\t\t%u", time);
+ sLog.outDebug("Auction Time2:\t\t%u", MIN_AUCTION_TIME);
+ sLog.outDebug("Auction Time3:\t\t%u", (time / MIN_AUCTION_TIME ));
+ sLog.outDebug("Count:\t\t\t%u", pItem->GetCount());
+ sLog.outDebug("Deposit:\t\t%f", deposit);
if (deposit > 0)
return (uint32)deposit;
else