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authorn0n4m3 <none@none>2009-12-24 10:20:15 +0100
committern0n4m3 <none@none>2009-12-24 10:20:15 +0100
commit250a00cc1c91d2df2b6c4f72a2ad322b46fed783 (patch)
treeeab0216df4c91777747e866ed4525c9fbc7a037f /src/game/BattleGround.cpp
parentacdc4ca15b69c84197f867192328829904646a66 (diff)
Temporary revert 6743 commit. I fix this patch across 1-2 days.
--HG-- branch : trunk
Diffstat (limited to 'src/game/BattleGround.cpp')
-rw-r--r--src/game/BattleGround.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/game/BattleGround.cpp b/src/game/BattleGround.cpp
index ec8bccd535f..554f8555627 100644
--- a/src/game/BattleGround.cpp
+++ b/src/game/BattleGround.cpp
@@ -35,7 +35,6 @@
#include "Object.h"
#include "SpellAuras.h"
#include "Util.h"
-#include "TimeMgr.h"
namespace Trinity
{
@@ -260,7 +259,7 @@ void BattleGround::Update(uint32 diff)
BattleGroundPlayerMap::iterator itr = m_Players.find(*(m_OfflineQueue.begin()));
if (itr != m_Players.end())
{
- if (itr->second.OfflineRemoveTime <= sGameTime.GetGameTime())
+ if (itr->second.OfflineRemoveTime <= sWorld.GetGameTime())
{
RemovePlayerAtLeave(itr->first, true, true);// remove player from BG
m_OfflineQueue.pop_front(); // remove from offline queue
@@ -1267,7 +1266,7 @@ void BattleGround::EventPlayerLoggedOut(Player* player)
{
// player is correct pointer, it is checked in WorldSession::LogoutPlayer()
m_OfflineQueue.push_back(player->GetGUID());
- m_Players[player->GetGUID()].OfflineRemoveTime = sGameTime.GetGameTime() + MAX_OFFLINE_TIME;
+ m_Players[player->GetGUID()].OfflineRemoveTime = sWorld.GetGameTime() + MAX_OFFLINE_TIME;
if (GetStatus() == STATUS_IN_PROGRESS)
{
if (isBattleGround())