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authorraczman <none@none>2009-05-13 14:06:33 +0200
committerraczman <none@none>2009-05-13 14:06:33 +0200
commitbfaaa8201e6887fedd2145d668f40a484a609dac (patch)
tree869eeca5c3f71d64d15e4eb28b2f4fad70f36fad /src/game/BattleGround.cpp
parent5748c36621f36a64cad29243dfe880291826059a (diff)
Possibly fixed more memory leaks in other places.
--HG-- branch : trunk
Diffstat (limited to 'src/game/BattleGround.cpp')
-rw-r--r--src/game/BattleGround.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/BattleGround.cpp b/src/game/BattleGround.cpp
index 6c8185b97d2..9be5650a16e 100644
--- a/src/game/BattleGround.cpp
+++ b/src/game/BattleGround.cpp
@@ -1323,6 +1323,7 @@ Creature* BattleGround::AddCreature(uint32 entry, uint32 type, uint32 teamval, f
if(!pCreature->IsPositionValid())
{
sLog.outError("ERROR: Creature (guidlow %d, entry %d) not added to battleground. Suggested coordinates isn't valid (X: %f Y: %f)",pCreature->GetGUIDLow(),pCreature->GetEntry(),pCreature->GetPositionX(),pCreature->GetPositionY());
+ delete pCreature;
return NULL;
}