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authorQAston <none@none>2010-01-18 23:47:26 +0100
committerQAston <none@none>2010-01-18 23:47:26 +0100
commitf5dea61b66a616110cfc82ff640ec448b1efa702 (patch)
tree67b4296a1da2fccec74b030696c6492a4d228886 /src/game/BattleGround.cpp
parent1c5060f4555c1bb58fd6834189d58ce723b59ccf (diff)
*Remove some of no longer needed debug code.
--HG-- branch : trunk
Diffstat (limited to 'src/game/BattleGround.cpp')
-rw-r--r--src/game/BattleGround.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/game/BattleGround.cpp b/src/game/BattleGround.cpp
index 426f5de6655..aebe9bd28b1 100644
--- a/src/game/BattleGround.cpp
+++ b/src/game/BattleGround.cpp
@@ -1590,7 +1590,6 @@ Creature* BattleGround::AddCreature(uint32 entry, uint32 type, uint32 teamval, f
Creature* pCreature = new Creature;
if (!pCreature->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT), map, PHASEMASK_NORMAL, entry, 0, teamval, x, y, z, o))
{
- pCreature->CleanupsBeforeDelete();
sLog.outError("Can't create creature entry: %u",entry);
delete pCreature;
return NULL;