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authormegamage <none@none>2008-12-24 11:18:01 -0600
committermegamage <none@none>2008-12-24 11:18:01 -0600
commit184b82abccfff95b18bed81ded1b5a7e98d2dbd3 (patch)
tree4329c771076612bc55e52febfb5f323a2f21007e /src/game/BattleGround.h
parent3cb4e7c716b11f357b3265257c51e7b6cc5c36f9 (diff)
Backed out changeset: ad4f100c0a9d
--HG-- branch : trunk
Diffstat (limited to 'src/game/BattleGround.h')
-rw-r--r--src/game/BattleGround.h7
1 files changed, 3 insertions, 4 deletions
diff --git a/src/game/BattleGround.h b/src/game/BattleGround.h
index 7b93adb7dfb..3c98afe6d17 100644
--- a/src/game/BattleGround.h
+++ b/src/game/BattleGround.h
@@ -132,6 +132,8 @@ struct BattleGroundObjectInfo
uint32 spellid;
};
+#define MAX_QUEUED_PLAYERS_MAP 7
+
enum BattleGroundTypeId
{
BATTLEGROUND_AV = 1,
@@ -141,10 +143,7 @@ enum BattleGroundTypeId
BATTLEGROUND_BE = 5,
BATTLEGROUND_AA = 6,
BATTLEGROUND_EY = 7,
- BATTLEGROUND_RL = 8,
- BATTLEGROUND_SA = 9,
- BATTLEGROUND_DS = 10,
- BATTLEGROUND_RV = 11
+ BATTLEGROUND_RL = 8
};
// handle the queue types and bg types separately to enable joining queue for different sized arenas at the same time