diff options
author | Spp <none@none> | 2010-04-07 19:14:10 +0200 |
---|---|---|
committer | Spp <none@none> | 2010-04-07 19:14:10 +0200 |
commit | d19e12708001fbef2308be0e8cb5375a2ac7af48 (patch) | |
tree | 09fc8f67a6197802e0512950f0b0a3438a9834e8 /src/game/BattleGroundAB.cpp | |
parent | 2e127f7a30706dc1d40c65de22ff02851732da24 (diff) |
Code style (game + scripts only):
"if(" --> "if ("
--HG--
branch : trunk
Diffstat (limited to 'src/game/BattleGroundAB.cpp')
-rw-r--r-- | src/game/BattleGroundAB.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/BattleGroundAB.cpp b/src/game/BattleGroundAB.cpp index b400ebc4c9e..e4aa99e4c8d 100644 --- a/src/game/BattleGroundAB.cpp +++ b/src/game/BattleGroundAB.cpp @@ -668,7 +668,7 @@ WorldSafeLocsEntry const* BattleGroundAB::GetClosestGraveYard(Player* player) void BattleGroundAB::UpdatePlayerScore(Player *Source, uint32 type, uint32 value) { BattleGroundScoreMap::iterator itr = m_PlayerScores.find(Source->GetGUID()); - if( itr == m_PlayerScores.end() ) // player not found... + if ( itr == m_PlayerScores.end() ) // player not found... return; switch(type) |