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authorQAston <none@none>2009-07-31 13:21:32 +0200
committerQAston <none@none>2009-07-31 13:21:32 +0200
commitb212461f95aad264b608abfb88e66e0cf4ce511f (patch)
treef97ca6171659153c6f045e71b33332e3ef1d178f /src/game/BattleGroundEY.cpp
parent1f53433c6c4de01709410581ba644be7e6aaf6fe (diff)
parent40f7c7243cae08cda7b129ac13d4768414753b4e (diff)
*Merge after backout.
--HG-- branch : trunk
Diffstat (limited to 'src/game/BattleGroundEY.cpp')
-rw-r--r--src/game/BattleGroundEY.cpp11
1 files changed, 10 insertions, 1 deletions
diff --git a/src/game/BattleGroundEY.cpp b/src/game/BattleGroundEY.cpp
index 9b54ecce643..39ef126d9e2 100644
--- a/src/game/BattleGroundEY.cpp
+++ b/src/game/BattleGroundEY.cpp
@@ -128,7 +128,7 @@ void BattleGroundEY::StartingEventOpenDoors()
void BattleGroundEY::AddPoints(uint32 Team, uint32 Points)
{
- uint8 team_index = GetTeamIndexByTeamId(Team);
+ BattleGroundTeamId team_index = GetTeamIndexByTeamId(Team);
m_TeamScores[team_index] += Points;
m_HonorScoreTics[team_index] += Points;
if (m_HonorScoreTics[team_index] >= m_HonorTics )
@@ -908,3 +908,12 @@ WorldSafeLocsEntry const *BattleGroundEY::GetClosestGraveYard(Player* player)
return nearestEntry;
}
+bool BattleGroundEY::IsAllNodesConrolledByTeam(uint32 team) const
+{
+ uint32 count = 0;
+ for(int i = 0; i < EY_POINTS_MAX; ++i)
+ if (m_PointOwnedByTeam[i] == team && m_PointState[i] == EY_POINT_UNDER_CONTROL)
+ ++count;
+
+ return count == EY_POINTS_MAX;
+}