diff options
author | megamage <none@none> | 2009-05-25 12:51:14 -0500 |
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committer | megamage <none@none> | 2009-05-25 12:51:14 -0500 |
commit | 00f50798d365c0318b10a012c8985edb3c1f87c7 (patch) | |
tree | c26543841923604c6bc4ea382a99127d971327fd /src/game/BattleGroundHandler.cpp | |
parent | dfd041dd578df2a7d431831aa00676ab6b543b97 (diff) | |
parent | fcbcf595113bb9b2c256fd5652adafa79ba89b78 (diff) |
*Merge.
--HG--
branch : trunk
Diffstat (limited to 'src/game/BattleGroundHandler.cpp')
-rw-r--r-- | src/game/BattleGroundHandler.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/game/BattleGroundHandler.cpp b/src/game/BattleGroundHandler.cpp index 8464dc2e7e4..903f7888813 100644 --- a/src/game/BattleGroundHandler.cpp +++ b/src/game/BattleGroundHandler.cpp @@ -467,6 +467,9 @@ void WorldSession::HandleBattleGroundPlayerPortOpcode( WorldPacket &recv_data ) _player->SetBattleGroundId(bg->GetInstanceID(), bgTypeId); // set the destination team _player->SetBGTeam(team); + // clear AFK + if(_player->isAFK()) + _player->ToggleAFK(); // bg->HandleBeforeTeleportToBattleGround(_player); sBattleGroundMgr.SendToBattleGround(_player, instanceId, bgTypeId); // add only in HandleMoveWorldPortAck() |