diff options
author | thenecromancer <none@none> | 2010-04-21 18:49:57 +0200 |
---|---|---|
committer | thenecromancer <none@none> | 2010-04-21 18:49:57 +0200 |
commit | 7f4e73dbffe3b0d63d9891e20c36f3f8db44ac14 (patch) | |
tree | 2b420e7ea96da98365351f6d18916151f6d5f775 /src/game/BattleGroundHandler.cpp | |
parent | b7a44ae2baede5000b13c911f434d33a523d9c4c (diff) |
Fix skirmish battles
--HG--
branch : trunk
Diffstat (limited to 'src/game/BattleGroundHandler.cpp')
-rw-r--r-- | src/game/BattleGroundHandler.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/BattleGroundHandler.cpp b/src/game/BattleGroundHandler.cpp index 44d8c2c7ee7..aecfbace2a2 100644 --- a/src/game/BattleGroundHandler.cpp +++ b/src/game/BattleGroundHandler.cpp @@ -696,10 +696,10 @@ void WorldSession::HandleBattlemasterJoinArena(WorldPacket & recv_data) // if avg personal rating is more than 150 points below the teams rating, the team will be queued against an opponent matching or similar to the average personal rating if (avg_pers_rating + 150 < arenaRating) arenaRating = avg_pers_rating; - } - if (arenaRating <= 0) - arenaRating = 1; + if (arenaRating <= 0) + arenaRating = 1; + } BattleGroundQueue &bgQueue = sBattleGroundMgr.m_BattleGroundQueues[bgQueueTypeId]; if (asGroup) |