aboutsummaryrefslogtreecommitdiff
path: root/src/game/BattleGroundHandler.cpp
diff options
context:
space:
mode:
authormegamage <none@none>2008-12-26 17:08:59 -0600
committermegamage <none@none>2008-12-26 17:08:59 -0600
commit8b209a441dba87ac0a80b6cf51a8643fca5c9738 (patch)
tree6dd136aaa5a91f02468c3842a6ac6600ce48ff24 /src/game/BattleGroundHandler.cpp
parent7346ed5951822d5b8f61817ff1ad95d2c4e2cd73 (diff)
*Update to Mangos 6949.
--HG-- branch : trunk
Diffstat (limited to 'src/game/BattleGroundHandler.cpp')
-rw-r--r--src/game/BattleGroundHandler.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/game/BattleGroundHandler.cpp b/src/game/BattleGroundHandler.cpp
index fc99fe3f1fe..4cdef6eebac 100644
--- a/src/game/BattleGroundHandler.cpp
+++ b/src/game/BattleGroundHandler.cpp
@@ -180,6 +180,8 @@ void WorldSession::HandleBattleGroundJoinOpcode( WorldPacket & recv_data )
}
sLog.outDebug("Battleground: group end");
sBattleGroundMgr.m_BattleGroundQueues[bgQueueTypeId].Update(bgTypeId, _player->GetBattleGroundQueueIdFromLevel());
+ if(!ginfo->IsInvitedToBGInstanceGUID)
+ sBattleGroundMgr.m_BattleGroundQueues[bgQueueTypeId].AnnounceWorld(ginfo, _player->GetGUID(), true);
}
else
{
@@ -196,6 +198,8 @@ void WorldSession::HandleBattleGroundJoinOpcode( WorldPacket & recv_data )
GroupQueueInfo * ginfo = sBattleGroundMgr.m_BattleGroundQueues[bgQueueTypeId].AddGroup(_player, bgTypeId, 0, false, 0);
sBattleGroundMgr.m_BattleGroundQueues[bgQueueTypeId].AddPlayer(_player, ginfo);
sBattleGroundMgr.m_BattleGroundQueues[bgQueueTypeId].Update(bgTypeId, _player->GetBattleGroundQueueIdFromLevel());
+ if(!ginfo->IsInvitedToBGInstanceGUID)
+ sBattleGroundMgr.m_BattleGroundQueues[bgQueueTypeId].AnnounceWorld(ginfo, _player->GetGUID(), true);
sLog.outDebug("Battleground: player joined queue for bg queue type %u bg type %u: GUID %u, NAME %s",bgQueueTypeId,bgTypeId,_player->GetGUIDLow(), _player->GetName());
}
}
@@ -784,6 +788,8 @@ void WorldSession::HandleBattleGroundArenaJoin( WorldPacket & recv_data )
}
sLog.outDebug("Battleground: arena join as group end");
sBattleGroundMgr.m_BattleGroundQueues[bgQueueTypeId].Update(bgTypeId, _player->GetBattleGroundQueueIdFromLevel(), arenatype, isRated, arenaRating);
+ if(isRated)
+ sBattleGroundMgr.m_BattleGroundQueues[bgQueueTypeId].AnnounceWorld(ginfo, _player->GetGUID(), true);
}
else
{