diff options
| author | Brian <runningnak3d@gmail.com> | 2010-01-20 06:26:13 -0700 |
|---|---|---|
| committer | Brian <runningnak3d@gmail.com> | 2010-01-20 06:26:13 -0700 |
| commit | bbdca0aa43947b2423fa3393c196c84b7916c479 (patch) | |
| tree | 810b5379e826e6ab6b98ab4de940fd1ea216b886 /src/game/BattleGroundHandler.cpp | |
| parent | 7ce1c094c0af82ff74e2a32d2e911dd81e730d8e (diff) | |
* Cleaning Wintergrasp from the core part 1
* When someone feels like coding it properly, it can be added back in.
--HG--
branch : trunk
Diffstat (limited to 'src/game/BattleGroundHandler.cpp')
| -rw-r--r-- | src/game/BattleGroundHandler.cpp | 14 |
1 files changed, 9 insertions, 5 deletions
diff --git a/src/game/BattleGroundHandler.cpp b/src/game/BattleGroundHandler.cpp index 0c1b7002f42..5565fad93c1 100644 --- a/src/game/BattleGroundHandler.cpp +++ b/src/game/BattleGroundHandler.cpp @@ -36,8 +36,9 @@ #include "Opcodes.h" // Temporal fix to wintergrasp spirit guides till 3.2 -#include "OutdoorPvPWG.h" -#include "OutdoorPvPMgr.h" +// +//#include "OutdoorPvPWG.h" +//#include "OutdoorPvPMgr.h" // WG end void WorldSession::HandleBattlemasterHelloOpcode( WorldPacket & recv_data ) @@ -592,7 +593,7 @@ void WorldSession::HandleAreaSpiritHealerQueryOpcode( WorldPacket & recv_data ) if(!unit->isSpiritService()) // it's not spirit service return; - if (bg) +/* if (bg) { sBattleGroundMgr.SendAreaSpiritHealerQueryOpcode(_player, bg, guid); } @@ -605,8 +606,10 @@ void WorldSession::HandleAreaSpiritHealerQueryOpcode( WorldPacket & recv_data ) pvpWG->SendAreaSpiritHealerQueryOpcode(_player, guid); } } +*/ } + void WorldSession::HandleAreaSpiritHealerQueueOpcode( WorldPacket & recv_data ) { sLog.outDebug("WORLD: CMSG_AREA_SPIRIT_HEALER_QUEUE"); @@ -623,7 +626,7 @@ void WorldSession::HandleAreaSpiritHealerQueueOpcode( WorldPacket & recv_data ) if(!unit->isSpiritService()) // it's not spirit service return; - if (bg) +/* if (bg) { bg->AddPlayerToResurrectQueue(guid, _player->GetGUID()); } @@ -637,9 +640,10 @@ void WorldSession::HandleAreaSpiritHealerQueueOpcode( WorldPacket & recv_data ) } } - +*/ } + void WorldSession::HandleBattlemasterJoinArena( WorldPacket & recv_data ) { sLog.outDebug("WORLD: CMSG_BATTLEMASTER_JOIN_ARENA"); |
