diff options
author | megamage <none@none> | 2009-04-20 20:28:19 -0500 |
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committer | megamage <none@none> | 2009-04-20 20:28:19 -0500 |
commit | fc7e1db9fba443d523f0af7e0e32a37bad0163d3 (patch) | |
tree | 1ca0cb3689dc076782b8f84589dfd1fbe78fe9ac /src/game/BattleGroundHandler.cpp | |
parent | b4046ddf884871ec6d99df27c9f62370aa54036c (diff) |
[7690] Move GetCreature/GetGameobject to class Map. Author: VladimirMangos
* This let get objects at map without reference to player or another object.
* Simplify future implementation for per-map storage for like objects
--HG--
branch : trunk
Diffstat (limited to 'src/game/BattleGroundHandler.cpp')
-rw-r--r-- | src/game/BattleGroundHandler.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/game/BattleGroundHandler.cpp b/src/game/BattleGroundHandler.cpp index 6e94a8c8a9f..cf062708a80 100644 --- a/src/game/BattleGroundHandler.cpp +++ b/src/game/BattleGroundHandler.cpp @@ -42,7 +42,7 @@ void WorldSession::HandleBattleGroundHelloOpcode( WorldPacket & recv_data ) recv_data >> guid; sLog.outDebug( "WORLD: Recvd CMSG_BATTLEMASTER_HELLO Message from: " I64FMT, guid); - Creature *unit = ObjectAccessor::GetCreature(*_player, guid); + Creature *unit = GetPlayer()->GetMap()->GetCreature(guid); if (!unit) return; @@ -104,7 +104,7 @@ void WorldSession::HandleBattleGroundJoinOpcode( WorldPacket & recv_data ) if (_player->InBattleGround()) return; - Creature *unit = ObjectAccessor::GetCreature(*_player, guid); + Creature *unit = GetPlayer()->GetMap()->GetCreature(guid); if (!unit) return; @@ -597,7 +597,7 @@ void WorldSession::HandleAreaSpiritHealerQueryOpcode( WorldPacket & recv_data ) uint64 guid; recv_data >> guid; - Creature *unit = ObjectAccessor::GetCreature(*_player, guid); + Creature *unit = GetPlayer()->GetMap()->GetCreature(guid); if (!unit) return; @@ -620,7 +620,7 @@ void WorldSession::HandleAreaSpiritHealerQueueOpcode( WorldPacket & recv_data ) uint64 guid; recv_data >> guid; - Creature *unit = ObjectAccessor::GetCreature(*_player, guid); + Creature *unit = GetPlayer()->GetMap()->GetCreature(guid); if (!unit) return; @@ -649,7 +649,7 @@ void WorldSession::HandleBattleGroundArenaJoin( WorldPacket & recv_data ) recv_data >> guid >> arenaslot >> asGroup >> isRated; - Creature *unit = ObjectAccessor::GetCreature(*_player, guid); + Creature *unit = GetPlayer()->GetMap()->GetCreature(guid); if (!unit) return; |