diff options
| author | Brian <runningnak3d@gmail.com> | 2010-02-14 19:13:14 -0700 |
|---|---|---|
| committer | Brian <runningnak3d@gmail.com> | 2010-02-14 19:13:14 -0700 |
| commit | 486c00891ba34884e5b2cdd8d44b4d8496f11283 (patch) | |
| tree | 7df304b9020ed21b87bd66978d2dc6e6683edce7 /src/game/BattleGroundIC.cpp | |
| parent | 7799ade4da0da17034039439d692122e976c0138 (diff) | |
* Core switch to client 3.3.2 (11403)
* Credits (in no particular order) to:
* n0n4m3, raczman, manuel, Spp, Malcrom, Teacher, QAston, Tartalo,
* thenecromancer, Xanadu, Trazom, Zor, kiper
* Additional credits to:
* TOM_RUS and NoFantasy from MaNGOS
* Thanks for testing Aokromes and XTElite1
* SoTA still needs some work, but is very playable (huge thanks to raczman and
* kiper)
* To upgrade, you need to apply all SQL from sql/updates/3.2.2a_old from the
* last rev you are on
* and then apply all SQL from sql/updates/3.3.2_old to char / realmd / world
* DBs
* Known problem with guild banks.
--HG--
branch : trunk
Diffstat (limited to 'src/game/BattleGroundIC.cpp')
| -rw-r--r-- | src/game/BattleGroundIC.cpp | 52 |
1 files changed, 51 insertions, 1 deletions
diff --git a/src/game/BattleGroundIC.cpp b/src/game/BattleGroundIC.cpp index 216b7cbe727..73783e3b1ab 100644 --- a/src/game/BattleGroundIC.cpp +++ b/src/game/BattleGroundIC.cpp @@ -23,6 +23,8 @@ BattleGroundIC::BattleGroundIC() { + m_BgCreatures.resize(2); + m_BgObjects.resize(5); //TODO FIX ME! m_StartMessageIds[BG_STARTING_EVENT_FIRST] = LANG_BG_WS_START_TWO_MINUTES; m_StartMessageIds[BG_STARTING_EVENT_SECOND] = LANG_BG_WS_START_ONE_MINUTE; @@ -78,4 +80,52 @@ void BattleGroundIC::UpdatePlayerScore(Player* Source, uint32 type, uint32 value return; BattleGround::UpdatePlayerScore(Source,type,value); -}
\ No newline at end of file +} + +bool BattleGroundIC::SetupBattleGround() +{ + AddObject(0, 195157, 459.72f, -419.93f, 42.55f, 0, 0, 0, 0.9996573f, 0.02617699f, 10*MINUTE); + AddObject(1, 195158, 797.72f, -1009.48f, 138.52f, 0, 0, 0, 0.9996573f, 0.02617699f, 10*MINUTE); + AddObject(2, 195338, 418.98f, -838.33f, 51.09f, 0, 0, 0, 0.9996573f, 0.02617699f, 10*MINUTE); + AddObject(3, 195343, 1267.45f, -390.88f, 24.23f, 0, 0, 0, 0.9996573f, 0.02617699f, 10*MINUTE); + AddObject(4, 195333, 769.27f, -833.53f, 9.57f, 0, 0, 0, 0.9996573f, 0.02617699f, 10*MINUTE); + SpawnLeader(ALLIANCE); + SpawnLeader(HORDE); + return true; +} + +void BattleGroundIC::SpawnLeader(uint32 teamid) +{ + if (teamid == ALLIANCE) + AddCreature(34924, 0, ALLIANCE, 307.03f, -833.04f, 48.91f, 6.23f, 10*MINUTE); + else + AddCreature(34922, 1, HORDE, 1264.42f, -766.80f, 48.91f, 3.28f, 10*MINUTE); +} + +void BattleGroundIC::HandleKillUnit(Creature *unit, Player *killer) +{ + if (GetStatus() != STATUS_IN_PROGRESS) + return; + + uint32 entry = unit->GetEntry(); + if (entry == 34924) + { + RewardHonorToTeam(500,HORDE); + EndBattleGround(HORDE); + } + else if (entry == 34922) + { + RewardHonorToTeam(500,ALLIANCE); + EndBattleGround(ALLIANCE); + } +} + +void BattleGroundIC::EndBattleGround(uint32 winner) +{ + BattleGround::EndBattleGround(winner); +} +void BattleGroundIC::EventPlayerClickedOnFlag(Player *source, GameObject* /*target_obj*/) +{ + if (GetStatus() != STATUS_IN_PROGRESS) + return; +} |
