diff options
author | megamage <none@none> | 2009-02-13 20:10:14 -0600 |
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committer | megamage <none@none> | 2009-02-13 20:10:14 -0600 |
commit | 59be8223e4f25e28ede94f9694a2b151caffd9ed (patch) | |
tree | 48e937d6db9967a8b2b4acfe43a0e0ecc996150a /src/game/BattleGroundNA.cpp | |
parent | 096030e6258d2c136eeae947246a36784abc2def (diff) |
[7276] Rewrited fix for same faction arena matches
Added better Object-oriented calls to BattleGround::Reset()
Added more checks to CreateBattleGround() method
This commit doesn't fix anything
Author: Triply
--HG--
branch : trunk
Diffstat (limited to 'src/game/BattleGroundNA.cpp')
-rw-r--r-- | src/game/BattleGroundNA.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/game/BattleGroundNA.cpp b/src/game/BattleGroundNA.cpp index ad6d622e71a..9574adac9b1 100644 --- a/src/game/BattleGroundNA.cpp +++ b/src/game/BattleGroundNA.cpp @@ -195,9 +195,10 @@ void BattleGroundNA::FillInitialWorldStates(WorldPacket &data) data << uint32(0xa11) << uint32(1); // 9 } -void BattleGroundNA::ResetBGSubclass() +void BattleGroundNA::Reset() { - + //call parent's class reset + BattleGround::Reset(); } bool BattleGroundNA::SetupBattleGround() |